Archive for month: June, 2008

Fear Not

22 June, 2008 (16:55) | Journal | By: Colin McGinley

The last two months have seen all my time being taken up with the final phases of the project I’ve been working on for the past 18 months at work. These crunch periods are notorious in the gaming industry (and other software development fields). We had our Alpha milestone in mid-May and [...]