Fracture

7 October, 2008 (19:54) | Journal | By: Colin McGinley

Today saw the release of Fracture on Xbox 360 and Playstation 3. This is a first person shooter with terrain deformation as its defining feature.

I spent over two years working on this game as part of my regular day job and I just want to do my bit on the PR front.

It certainly seems to be a marmite game when it comes to reviewer’s opinions on the single player campaign. There seems to be a lot more universal praise for the multiplayer aspects of the game, which is good, since that is the area that I did most of my work in. It was especially gratifying to hear a lot of positive comments from actual customers who were playing multiplayer matches today.

The game came out in the US today and is released in Europe on Friday. Make sure to check out the demo which is available for free on Xbox LIVE and the PSN Store.

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